Copy the code from and paste it into the source editor. Then, click apply changes, and you should be good to edit in the visual editor!

If a field in the infobox does not apply, delete it. Leaving it blank will still cause it to appear, when we want it to not appear at all.

Categories are added by clicking the 3 lines next to the "Cancel" button, then clicking "Categories".

Be sure to follow the editing rules when making a page!

Notices here.
|name = Name of item
|type = Key Item
|usage = What it's used for
|boosts = What it boosts (If anything)
|changes = What body part it changes (If anything)
|requirement = What requirement needed to have it (If anything)
|buyvalue = What its buy price is
|sellvalue = What its sell price is
|placesfound = Places it's found at
|boughtfrom = Places/Beings it's bought from
|dropfrom = Beings it's dropped by
{{Author|Author's name here. Otherwise, change "Author" to "Author unknown" and delete this second part.}}

Basic information of the key item, including where it is found and who it's found from.

|name = Item Name
|desc = In-game description that has any kind of depth to it.}}

== In-Game Information ==

=== Description ===
<blockquote>Its in-game description, if applicable. Those quotes you find when you hover over the item's button. You will probably delete this, since most key items are just found.</blockquote>

=== Effects ===
* A bit of free-form. Bullet point the effects the item has, such as increasing storage, unlocking locations/items, etc.

== Trivia ==
* Any relevant trivia to the item.
{{Key Items}}